Computer Engineer

Emil Kronholm

Software Development and Mobile Platforms


Welcome to Emil Kronholm's personal website!

My personal goal is to become one of the best developer of my time. This goal is far from realistic and will (probably) never come true; but I think it keeps me learning, staying positive, and motives me to one day make a groundbreaking innovation!

I hope you will enjoy you stay!

My biggest achievement in life so far

Projects

Here is an overview of my major projects.

Self-hosting and Server Owner (2025-Ongoing)

Having an ubunutu server (vps) self hosting apps, websites (like this one), and rest apis. Managing security, pipelines and monitoring.

Online Battleship Game - Android & Jetpack compose (2024)

Built with Kotlin, Jetpack Compose, and Firebase Firestore. Play with your friends with a seamless online experience.

Battleship Repository

Paint App (2024)

Built with C++ and the QT ui-framework. Insert shapes, move them around, scale/rotate, move up/down in layers, and change colors.

Roll The Boll - 2D chill puzzle game (2022)

Made with C# and Unity. Self-produced music and self-made assets. Sit back and relax as you strategically drag-and-drop bouncy objects to guide the rolling ball towards the goal! Can you make it?

Kill or Die - 3D FPS Game (2021)

Made with C# and Unit, self-produced music and outsourced assets. Run around a square map, avoid zombies and collect ammunition. Shoot the enemies with gun or rifle to survive.